Fixed some issues with my game
Bones And All » Devlog





Here are some of the things I have fixed in the newest version of my game:
-Fixed a glitch where the player would spawn at a wrong area in level 3.
-Added failsafe so that the player spawns at the beginning or the checkpoint if they clip through the wall or the ground and fall out of bounds.
-Player no longer suffers knockback if they get hit by an enemy or their attacks.
-Slightly updated credits (added an additional extension that I used for the game).
-Fixed a glitch where the player's attack animation may sometimes be cancelled when they go from one state to another.
-Made the bone hitbox slightly bigger so that enemies are easier to hit.
Files
Bones1.2.zip Play in browser
61 days ago
Bones1.1.zip 11 MB
63 days ago
Bones.zip 11 MB
63 days ago
bonesbeta.zip 8.6 MB
63 days ago
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Bones And All
A rogue skeleton goes on a rampage and destroys other skeletons
| Status | Released |
| Author | SuperBlueYoshi |
| Genre | Platformer |
| Tags | gdeveop, No AI, scream-jam, Singleplayer, Skeletons |
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