Fixed some issues with my game
Bones And All » Devlog





Here are some of the things I have fixed in the newest version of my game:
-Fixed a glitch where the player would spawn at a wrong area in level 3.
-Added failsafe so that the player spawns at the beginning or the checkpoint if they clip through the wall or the ground and fall out of bounds.
-Player no longer suffers knockback if they get hit by an enemy or their attacks.
-Slightly updated credits (added an additional extension that I used for the game).
-Fixed a glitch where the player's attack animation may sometimes be cancelled when they go from one state to another.
-Made the bone hitbox slightly bigger so that enemies are easier to hit.
Files
Bones1.2.zip Play in browser
2 days ago
Bones1.1.zip 11 MB
4 days ago
Bones.zip 11 MB
4 days ago
bonesbeta.zip 8.6 MB
4 days ago
Get Bones And All
Bones And All
A rogue skeleton goes on a rampage and destroys other skeletons
Status | Released |
Author | SuperBlueYoshi |
Genre | Platformer |
Tags | gdeveop, No AI, scream-jam, Singleplayer, Skeletons |
Leave a comment
Log in with itch.io to leave a comment.