Bones And All
Play as a rogue skeleton who has woke up in the middle of a graveyard by a mysterious spell. Defeat other skeletons by stomping on them or by throwing bones at them.
Controls:
LEFT/RIGHT, A/D to move
UP, Z, W, or SPACE BAR to jump
X, LShift, or RShift to throw a bone
Space/Return key to scroll through the dialogue during a cutscene
M key to mute or unmute the music
Tips:
-Save your bone-throwing attacks for enemies wielding swords.
-You can still throw a bone while you have no bones left in your reserve, but you will lose a health if you do.
-You won't be able to throw any bones with only 1 health.
-You can defeat enemies by falling on top of any parts of their bodies.
-If you finish a level with 5 or less bones, your bone count will go up to 5 on the next level.
gd.games link: https://gd.games/superblueyoshi/bones-and-all
Ver 1.1:
-Fixed a glitch where the player would spawn at a wrong area in level 3.
-Added failsafe so that the player spawns at the beginning or the checkpoint if they clip through the wall or the ground and fall out of bounds.
-Player no longer suffers knockback if they get hit by an enemy or their attacks.
Ver. 1.2:
-Slightly updated credits (added an additional extension that I used for the game).
-Fixed a glitch where the player's attack animation may sometimes be cancelled when they go from one state to another.
-Made the bone hitbox slightly bigger so that enemies are easier to hit.
Updated | 2 days ago |
Published | 4 days ago |
Status | Released |
Platforms | HTML5 |
Author | SuperBlueYoshi |
Genre | Platformer |
Made with | GDevelop |
Tags | gdeveop, No AI, scream-jam, Singleplayer, Skeletons |
Average session | A few minutes |
Development log
- Fixed some issues with my game2 days ago
Comments
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I love the animations and the humor at the end
Love the way jump mutiple enemy like Shovel Knight. It gonna be great if you add combo system. <3 Nice work, and aniamtion dead of enemy so smooth